Throw one duck.
Aim, charge, and release. Where it lands, the splash becomes droplets, and every droplet hatches another duck.
ONE DUCK TOO MANY
Throw a rubber duck into a bathtub. Every splash hatches more ducks. Chain the splashes, slap the pile, and fill the tub before the day is over.
A day takes a few minutes. The ducks you earn stay with you: new types, slap styles, a skill tree and permanent relics.
Download press kitKey art, transparent logo, screenshots, trailer and facts.
TRAILER
1280 × 720 · H.264 · about one minute · YouTube
01 / THE JOB
Aim, charge, and release. Where it lands, the splash becomes droplets, and every droplet hatches another duck.
When the chain runs out, slap the ducks back into the air. They land, splash, and the chain starts again.
Fill the tub in one day and it grows, from a small tub toward the whole bathroom. What you earn carries over.
02 / THE GAME
Six duck types change how a splash behaves. Six slap styles change how you restart the pile. A skill tree, permanent relics and daily challenges sit on top of the same throw.
After the bathroom, you can move house: keep what you earned, restart the tub, and take on a new house rule.
03 / MEDIA
Gameplay captures, resized to 1280 × 720 for the web.
04 / PRESS ASSETS
Suggested image credit: desgood.
05 / CONTACT & LINKS
Developed and published by desgood.
Press enquiries: [email protected]