desgood / PRESS KIT
The Boo! Boo! Train! nameplate beside a miniature station and a green steam train.

BOO! BOO! TRAIN! / IN DEVELOPMENT

Drive a little train.
The valley keeps its own time.

A cozy train journey. Drive slowly, pick a line at every junction, stop for the view and whistle at the neighbours. Nothing to build, nothing to fail.

Pinewind Valley runs on a real clock: one real hour is one day there, and the season turns every week. Rain, wind and snow come and go on their own. The line runs through forests, over tall wooden viaducts, past a waterfall and a canyon, and out across the shallow sea to a halt under the stars.

Game logo, Steam capsules, key art, gameplay and interface screenshots, and the fact sheet.

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Official trailer

78 seconds · English titles · Pre-alpha gameplay from Pinewind Valley and Lotus River. Lotus River is in development for the full game.

01 / HOW IT PLAYS

Drive. Choose. Stop for the view.

01

Drive it, or let it cruise.

Throttle and brakes take a moment to bite, like a real train, and the couplings clank as the cars pull straight. Or set it to cruise and simply look out of the window.

02

Pick a line at every junction.

Wooden signs at seven junctions point two ways. Notes left at each place hint at the next one, and the map only fills in what you have seen.

03

Stop, look, take a photo.

Ride in a coach seat, follow the train with the chase camera, stop for photos, or fly the little drone once the shed keeper hands it over.

A small green steam train with its coaches crosses a wooden viaduct over a meadow; the driving controls sit at the bottom of the screen.
While the train cruises, only a small speed tag stays on screen; the controls come up when the cursor nears the bottom edge.

02 / THE VALLEY

Pinewind Valley,
one season a week.

Spring greens, summer storms with thunder and a rainbow afterwards, autumn mist in the mornings and leaves on the wind, winter snow that settles on the roofs and on the train. The light follows the clock, and long shadows cross the hills at sunset.

At night the headlamp comes on and the coach lamps sway. The Milky Way, the moon and the odd shooting star turn overhead, and in the water when the line runs out to sea.

There are thirteen places to find, from an old platform off the main line to the Stone Gate Cave, the South Fields windmill and the little town of Chestnut Bay. The residents at the halts have a word for you if you slow down or whistle.

Places to find
13
Trains in the shed
21
Junctions
7
Real hour = one valley day
1
Inside Pinewind Shed: a green steam engine and two coaches stand on the turntable next to the train catalogue.

03 / PINEWIND SHED

Dress your train.

Stop at the shed and your train turns slowly on the turntable while you choose. Twenty-one locomotives, from little steam engines and trams to a bullet train, with coaches to pull behind.

Repaint it, hang flags, garlands or lanterns, give it a name and a whistle of its own. Every new place gives you a souvenir sticker for the coach sides and a postcard for your journal.

04 / MEDIA

Gameplay screenshots

Pinewind Valley gameplay. Scenic captures are 1920 × 1080; interface screenshots are 1280 × 800 and follow the page language. Select an image to open the full-size file.

A little train crossing the autumn viaduct
A little train crossing the autumn viaduct
Autumn fields through the coach window
Autumn fields through the coach window
A deer beside the water at dawn
A deer beside the water at dawn
A spring train ride by the lake
A spring train ride by the lake
A train passing sheep in the meadow
A train passing sheep in the meadow
A little train crossing a snowy valley
A little train crossing a snowy valley
Falling leaves and long shadows at sunset
Falling leaves and long shadows at sunset
A drone following the train across a canyon viaduct
A drone following the train across a canyon viaduct
The train and its reflection under a rainbow at sea
The train and its reflection under a rainbow at sea
Out on the night sea under the Milky Way
Out on the night sea under the Milky Way
The travel desk: a ticket, map, journal, camera and pocket watch
The travel desk: a ticket, map, journal, camera and pocket watch
The train catalogue in Pinewind Shed
The train catalogue in Pinewind Shed

05 / PRESS ASSETS

Logos and artwork

06 / CONTACT & LINKS

Get in touch.

Developed and published by desgood.

Press enquiries: [email protected]